![]() This cookie is set by GDPR Cookie Consent plugin. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Instead of gazing from the outside, you should begin exploring the perimeter of the gate.Necessary cookies are absolutely essential for the website to function properly. The final storybook page should be seen from a distance a good deal before you can actually collect it, as getting behind the tall spiked gate requires completion of Save Seemore, a main quest objective. Hop up onto the beam, follow it until the conclusion, and jump off it to get the page started. Sixtopia: Ninth PageĪs you turn left after your second encounter with Mannie Dex, the ninth storybook page is found on a long wooden beam. ![]() There''s no need to complete a pesky puzzle for this one - just stay on your right, follow the spiral spiral up to the top of the ledge, and delete the storybook page. Follow the nearby branching path to see the eighth page on your left-hand side, glowing proudly atop a ledge and just out of reach. After passing through the crazed paper facade and into Sixtopia, see Mannie Dex. Sixtopia: Eighth PageĪs you enter Sixtopia, the three pages are found methodically, and therefore are difficult to miss. Once you get it, you can double back on yourself to continue your journey. Fivetropolis: Seventh PageĪt the Visionary''s Shrine - just past Mannie Dex and keeping to your left -, you will discover the seventh storybook page floating on a rickety platform at the end of a long bridge. The crate will be automatically removed and you can swipe it before continuing your adventure. To complete the puzzle of Fourburg, shoot all targets in a timely manner. The sixth page in Four Horsemen''s Square, just through the Alley of Lost Souls, is locked inside a crate. After shooting all targets before an audible timer runs out, the crate door will open and award you the fourth page for your troubles. ![]() Like most storybook pages, it requires you to complete a missable puzzle to gain access to it. The fifth page in a locked crate in the Baroness''s quarters is discovered just before her battle arenas. Do this will reduce an elevated platform carrying the fourth page you will be able to return to Royam early on the way. Upside Downtown: Fourth Pageįollow Dicey as he leads you to posters of inspiration when you get to the fourth poster. This puzzle will require Dicey and your slingshot. This step will be cleared, making sure you cross a bridge and get a third page. Here you will need to complete the Two-Town Puzzle. However, there is time beforehand for a brief detour.Īs you face the locked gate, turn to your left and follow a winding path up a small hill. After this battle, you must locate the key needed to unlock a gate, as the ghost awaits on the other side. Two-Town: Third PageĪ final quest quest - follow the ghost - will lead you into a lengthy battle. If you accidentally pass through one of these beams of light before waiting for it to move, you''ll have to restart the sequence from the start. To get the page, double back on yourself and head back to ground-level, making your way to the ladder just to the right of the second page.īe careful: red sensors protect it, so time yourself and stick across when the coast is clear. The docks are docked on a separate platform, with a glowing yellow checkpoint marking the ship''s entrance. It''s critical to locate the Onecroft Puzzle while it is distant enough to reach an intersection.įor more information, check out our handy Missable Puzzles guide! Onecroft: Second Page The first storybook page on the Onecroft Harbour is virtually impossible to miss because it is placed smack in the middle of your path. This handy item will give you a closer look at Random''s history, as well as a peek into its citizens'' deviated chance. This guide will help you acquire ten lost storybook pages to earn the Once Upon A Time achievement. Key quests will guide you through the realm of Random to discover your sister, even as missable side quests allow you to even flesh out the dark fairytale.
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